As part of its GDC 2019 announcements, Microsoft revealed a scope of new devices for designers, including Xbox Live highlights for amusements on Android and iOS.
Microsoft is bringing its Xbox Live network to iOS and Android devices. The software giant is launching a new cross-platform mobile software development kit (SDK) for game developers to bring Xbox Live functionality to games that run on iOS and Android. Xbox Live features like achievements, Gamerscore, hero stats, friend lists, clubs, and even some family settings will all be available on iOS and Android.
It’s everything part of a greater push from Microsoft to make its Xbox games and services available across multiple platforms. Diversion designers will most likely pick and pick portions of Xbox Live to incorporate into their recreations, and it will all be empowered through a solitary sign-in to a Microsoft Account. Microsoft is using its identity network to support login, privacy, online safety, and child accounts.
In addition to the GameStack announcement, Microsoft also touted the migration of its Xbox Live toolkit from PC and Xbox One to Android and iOS, enabling designers to incorporate gathering frameworks, informing, Xbox accomplishments, Microsoft sign-in, and cloud spares in versatile diversions on those stages. When I asked about the time allotment for Nintendo Switch support, Microsoft said it has nothing to report as of now with the exception of that the organization’s logic is to convey its instruments to engineers wherever they need them. It makes me wonder if the previous GDC 2019 event listing was premature on the Nintendo Switch inclusion, or perhaps even incorrect, considering Microsoft has now deleted it.
In the event that you were hoping to see Xbox Live on Nintendo Switch, at that point you may need to hold up somewhat more. “Our goal is to really unite the 2 billion gamers of the world and we’re big fans of our Xbox Live community, but we don’t have any specific announcements as it relates to Switch today,” says Choudhry. Xbox Live on PlayStation 4 likewise looks improbable, however Microsoft is available to the thought whether Sony is happy to permit it. “In the event that you’ve watched us for as long as couple of years, we’ve adopted an exceptionally comprehensive strategy,” says Choudhry. “Phil [Spencer] has been exceptionally proactive on issues like crossplay, cross-movement, and joining gamer systems, and we’re willing to collaborate with the business as much as we can.